#include "Wumbo-VirtualRenderTarget.h"

VirtualRenderTarget::VirtualRenderTarget()
{
	x = 0;
	y = 0;
	width = 0;
	height = 0;
	internalwidth = 0;
	internalheight = 0;
}

VirtualRenderTarget::VirtualRenderTarget(int _x, int _y, int _width, int _height, int _internalwidth, int _internalheight)
{
	x = _x;
	y = _y;
	width = _width;
	height = _height;
	internalwidth = _internalwidth;
	internalheight = _internalheight;
}
#ifdef VIRTUALRENDERTARGET_PRIVATE
void VirtualRenderTarget::setX(int _x)
{
	x = _x;
}
void VirtualRenderTarget::setY(int _y)
{
	y = _y;
}
int VirtualRenderTarget::getX()
{
	return x;
}
int VirtualRenderTarget::getY()
{
	return y;
}
void VirtualRenderTarget::setWidth(int w)
{
	width = w;
}
void VirtualRenderTarget::setHeight(int h)
{
	height = h;
}
int VirtualRenderTarget::getWidth()
{
	return width;
}
int VirtualRenderTarget::getHeight()
{
	return height;
}
void VirtualRenderTarget::setInternalWidth(int w)
{
	internalwidth = w;
}
void VirtualRenderTarget::setInternalHeight(int h)
{
	internalheight = h;
}
int VirtualRenderTarget::getInternalWidth()
{
	return internalwidth;
}
int VirtualRenderTarget::getInternalHeight()
{
	return internalheight;
}
#endif